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Are domes part of the future of immersive entertainment? This topic will be discussed at Dome Fest West, a 360-degree film festival and conference opening tonight at the Orange Coast College Community Planetarium in Costa Mesa, California.
Its sponsors include immersive technology developer Cosm, which started building its first public entertainment venue in Los Angeles’ Hollywood Park last month, Sophie StadiumWhen complete, it is expected to house a 26.6-meter (87-foot) diameter LED dome in a 65,000-square-foot facility that can accommodate up to 1,700 guests.
Meanwhile, MSG Entertainment is building its first MSG Sphere in Las Vegas at an estimated construction cost of $1.865 billion. Upon completion (scheduled to open in late 2023), it will feature a 160,000-square-foot wrap-around LED display on the inside and a 580,000-square-foot LED display on the outside, while accommodating up to 20,000 guests.
Both MSG and Cosm plan to build more entertainment domes, offering entertainment ranging from immersive experiences to live concerts in more cities.
“It’s about the fusion of physical and digital. Cosm President and CEO Jeb Terry told hollywood reporter. Cosm also develops presentations technology An estimated 700 planetariums are in use, including the Griffith Observatory in Los Angeles and the Costa Mesa site for Dome Fest West, Terry said.
He believes that these dome-shaped venues represent a smart way to expand into immersive entertainment.
“We’re seeing operators looking for more types of content and finding ways to take advantage of their domes,” said Ryan Moore, executive director of Dome Fest West. “Over the years, the scientific community has built these domes for a very specific purpose: education. Content. As VR and 360-degree content become more commonplace, they can [also use] These domes are for entertainment. Moore suggested that companies making immersive experiences would be able to recreate that content for such venues.
“The potential is huge,” Moore said. “People are just starting to learn the language of immersive cinema.”
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