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Daedalic Entertainment, the studio behind the long-delayed and poorly-received The Lord of the Rings: Gollum, is shutting down its in-house development arm.
exist New articles from Games WirtschaftAccording to the outlet, Daedalic Entertainment will now focus on game publishing, sales and marketing. The studio sent a statement to Games Wirtschaft, saying it was a “difficult turning point” for the company.
Daedalic Entertainment also told the studio that it is laying off staff, with 25 people affected. “We value every member of our team and it is very important to us that the transition is as smooth as possible,” a Daedalic spokesperson told Games Wirtschaft. “We will therefore support former employees in finding new opportunities within our network.”
Additionally, the Germany-based game studio announced that it has ceased development on another lord of the rings game It’s working internally. The game, code-named “It’s Magic,” has been in development since 2022 and is expected to launch next year.
According to Games Wirtschaft, while the studio is no longer developing new games in-house, it remains committed to improving The Lord of the Rings: Gollum and is currently working on another patch. A Nintendo Switch version is also in development and is scheduled for release later this year.
The Lord of the Rings: Gollum was released last month but has been criticized for its performance issues, graphics and gameplay. Shortly after launch, Developer apologizes and promises to improve game quality.
exist our review The Lord of the Rings: Gollum, we give it a 4 out of 10, we say the game is “full of bland stealth, poor platforming, and pointless story, and doesn’t show why anyone should spend Time to play with it.”
Taylor is a reporter for IGN.You can follow her on Twitter @TayNixster.
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