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Vancouver, British Columbia / ACCESSWIRE / September 21, 2022 / ESE Entertainment Inc. (TSXV:ESE)(OTCQX:ENTEF) (“company” or”That“), a global entertainment and technology company focused on gaming and eSports, is pleased to provide an update on the growth of its pipeline of projects following the recent announcement of the partnership.
business development
Recently, the ESE team participated in Gamescom, a major international computer and video game industry event in Cologne, Germany. The event brings gaming brands together to showcase their latest products and network with potential business partners, allowing brands to continue to grow their companies and products. At the event, ESE showcased its technology solutions for large-scale user acquisition campaigns.
Additionally, the team will be attending the upcoming DMEXCO conference, Europe’s leading digital marketing and technology event, from September 21-22. The ESE team has had positive results from recent events and is confident that attendance at upcoming conferences will continue to increase business channels.
New Strategic Hiring
On September 13, 2022, ESE announced the appointment of the company’s new Chief Financial Officer (“CFO”) Andrea Lieuwen.
Ms. Lieuwen is an MBA, CPA, CGA with over 25 years of public company accounting and finance experience, having spent her career in various senior roles at Great Canadian Gaming Corporation (“GCGC”), Canada’s leading gaming and entertainment company. Most recently, Ms. Lieuwen was responsible for the leadership and operations of GCGC’s gaming properties in British Columbia, with nearly 3,000 employees. This includes the strategic development, capital and operating annual budget for GCGC’s gaming assets in the region. Andrea has also held a number of senior finance roles during his career, contributing to the growth of GCGC from a small private entity to a market capitalization of over $3 billion and operating 25 properties in Canada. GCGC was recently acquired by Apollo Global Management, Inc. (NYSE: APO) in September 2021 in a going-private transaction. GCGC has been listed on the Toronto Stock Exchange since 2004, prior to the going-private transaction.
ESE is also pleased to announce that it has hired two new technical staff to strengthen its software development team. The additional capacity is expected to be used for the development of Singularity, ESE’s proprietary data and artificial intelligence platform.
new activation
Most recently, Digital Motorsports, ESE’s sim racing business unit, partnered with Toyota Ireland to provide a professional racing simulator for their event World Skillz. ESE is pleased to partner with major automotive brands such as Toyota.
Additionally, ESE recently signed three new clients in September for gaming technology and player acquisition.
Conrad Wasilla, CEO of the companySaid: “ESE has been working hard to increase its business channels and expand its technology globally. Today I would like to introduce to shareholders and stakeholders that we are very active in business development, attracting first-tier talent to the company and continuing to execute opportunities. .The entire ESE company is more motivated than ever and is relentlessly pursuing new business and improving its technology and products together with customers.
Investor Relations Involvement:
ESE has reached an agreement with Keith Schaefer (“service provider“) dated September 19, 2022, for the provision of various enterprise communications services for a period of 12 months. Under the agreement, the Company will pay the service provider C$150,000 in three instalments for the first six months of the period. The Company and Service Providers to act in a fair manner, to the best of the Company’s knowledge, Service Providers have no direct or indirect interest in, nor any right to acquire, any such interest in the Company or its securities. Canadian editor and publisher, production aimed at retail investors Investor information content.
About ESE Entertainment Inc.
ESE is a global entertainment and technology company focused on gaming and eSports. The company provides a range of services to leading video game developers, publishers and brands by providing technology, infrastructure and fan engagement services internationally. ESE also operates its own e-commerce channel, eSports team and gaming league. In addition to the company’s organic growth opportunities, the company is considering selective acquisitions in line with its goal of becoming a global leader in esports technology and infrastructure. | www.esegaming.com
forward-looking statements
This press release contains certain statements that may constitute forward-looking information under applicable securities laws. All statements other than statements of historical fact that relate to activities, events, results, results, developments, performance or achievements that ESE anticipates or anticipates (in whole or in part) may or will occur in the future should be considered forward-looking information. Such information may relate to, but is not limited to, comments on: ESE’s attendance at DMEXCO meetings resulting in increased business channels; general expected growth in the company’s business; and services provided by service providers. Often, but not always, forward-looking information can be obtained by using expressions such as “plan,” “anticipate,” “anticipate,” “budget,” “plan,” “estimate,” “forecast,” “intend,” “anticipate” or “believe” or variations of these words and phrases (including negative variations), or statements in future tense form, or indicating that some action, event, or outcome “may,” “may,” “will,” ” may” or “will” (or other variations of the foregoing) be taken, occur, be realized or realized. Forward-looking information is based on competitive, financial and economic data and operating plans, strategies or beliefs currently available as of the date of this press release, but involves known and unknown risks, uncertainties, assumptions and other factors that could cause actual results , ESE’s performance or achievements are materially different from any future results, performance or achievements expressed or implied in the forward-looking information. Such factors may be based on information currently available to ESE, including information obtained from third-party industry analysts and other third-party sources, and based on management’s current views on future growth, results of operations, future capital (including amount, nature and source of funding) ) and expenses. Any and all forward-looking information contained in this press release is expressly qualified by this cautionary statement. Trading in ESE securities should be considered highly speculative.
Neither the TSX Venture Exchange nor its Regulatory Services Provider (as that term is defined in TSX Venture Exchange’s policies) accepts responsibility for the adequacy or accuracy of this press release.
For more information about ESE, please contact:
Konrad Wasiela, CEO or Apollo Shareholder Relations
[email protected]
+1 604-259-7540
resource: ESE Entertainment
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